liballofw
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Panorama is cubemap. More...
#include <omnistereo.h>
Public Member Functions | |
StereoTexture () | |
Public Attributes | |
union { | |
struct { | |
GLTextureID L | |
GLTextureID R | |
Left eye texture. More... | |
} | |
GLTextureID eyes [2] | |
}; | |
Panorama is cubemap.
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inline |
union { ... } |
GLTextureID allofw::OmniStereo::StereoTexture::eyes[2] |
GLTextureID allofw::OmniStereo::StereoTexture::L |
GLTextureID allofw::OmniStereo::StereoTexture::R |
Left eye texture.